Release 0.3 from 17. September 2013:
- IPR works with appleseed shader. Environement will not be updated yet.
- You can export and import binarymeshes and use proxygeometry
- Textures on spotlights work now
Release xxx from 24. March 2013:
- Animated visibility is now recognized and invisible objects will be removed from appleseed scene data. If they are appear again, they will be translated again.
- Lights are now placed in their own assemblies and can be animated and motionblurred.
- IPR with camera works again.